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4. Stamina

When reduced to 0 Stamina you are in danger of dying and must be healed in order to survive. If this is during an Initiative Round the next time the End of the Round Token is drawn you die. If this happens out of Initiative your friends have one opportunity to Heal you (restoring you to 1 Stamina) or else you are dead.

You regain Stamina if you sleep for 8 hours. You may also eat a Provision to regain Stamina. A maximum of 3 Provisions per day will provide healing benefits. There may be other forms of healing available at your GM’s discretion such as visiting bath houses or drinking potions. You may never have more Stamina than your starting total.

If you ever go below 0 Stamina you are dead.

You may immediately make a new character while others mourn your loss and fight over your possessions. This new character starts exactly according to the rules found at the beginning of this book.