8. Damage
When you win a Roll Versus an opponent in combat you inflict Damage. After successfully hitting someone roll
8.1 Double Damage
Section titled “8.1 Double Damage”When striking a Mighty Blow (7.4) you double the amount of Stamina lost as a result of a Damage Roll.
8.2 Damage Modifiers
Section titled “8.2 Damage Modifiers”All modifiers that add bonuses to Damage will, unless otherwise specified, modify the roll of the die, not the actual Damage inflicted. So, for instance, I have +1 to my Damage Roll and roll a 5 on the Sword entry. Due to my bonus I am counted as having rolled a 6 and inflict 8 Damage instead of 6.
8.3 Unusual Weapons
Section titled “8.3 Unusual Weapons”It is entirely acceptable to use existing Weapons to provide the Damage matrix of roughly equivalent Exotic Weapons, such as counting a Rapier as a Sword for Damage purposes. This does not preclude the possibility of making specific matrices for your inventions.