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9. Armour

Armour offers a certain degree of protection to your soft and supple body. There are four levels of protection, vaguely defined, allowing you to assign whatever assortment of pots and pans you might be wearing to an appropriate level without too much bother. A target is considered to be Unarmoured, Lightly Armoured, Modestly Armoured, or Heavily Armoured. Each modifies Damage Rolls by 0, -1, -2 and -3 respectively, to a minimum of 1.

Armour takes up a number of item slots equal to twice its protective value. So Heavy Armour would use six slots, for example. See Section 10.2